The significant difference with these drafts is that your pod opens far fewer packs

Enchantress Anikthea, Hand of Erebos | Illustration by Magali Villeneuve Commander (1) Planeswalker (1) Creature (19) Calix, Guided by Fate Demon of Fate's Design Doomwake Giant Dryad of the Ilysian Grove Eidolon of Blossoms Elesh Norn, Mother of Runes Erebos, Bleak-Hearted Erebos, God of the Dead Grim Guardian Mesa Enchantress Nylea's Colossus Nyxbloom Ancient Nyxborn Behemoth Sanctum Weaver Satyr Enchanter Setessan Champion Sythis, Harvest's Hand Thoughtrender Lamia Verduran Enchantress Instant (6) Assassin's Trophy Heroic Intervention Path to Exile Rootborn Defenses Second Harvest Swords to Plowshares Sorcery (5) Eerie Ultimatum Extinguish All Hope Kodama's Reach Migration Path Skyshroud Claim Enchantment (32) Anointed Procession Aura Shards Aura of Silence Authority of Consuls Binding of the Old Gods Blind Obedience Boon of the Spirit Realm Cacophony Unleashed Cemetery Tampering Elspeth Conquers Death Enchantress's Presence Endless Ranks of the Dead Ghostly Prison Hallowed Haunting Inspiring Leader Liliana's Mastery Mirari's Wake Necromancer's Covenant Out of the Tombs Parallel Lives Privileged Position Sigil of the Empty Throne Song of the Worldsoul Sphere of Safety Sterling Grove Stony Silence Sylvan Library Teleportation Circle Three Blind Mice Tribute to the World Tree Tymaret Calls the Dead Wound Reflection Land (36) Ash Barrens Canopy Vista Caves of Koilos Command Tower Evolving Wilds Exotic Orchard Forest x6 Grasslands Haunted Mire Llanowar Wastes Myriad Landscape Path of Ancestry Plains x6 Radiant Grove Sandsteppe Citadel Sungrass Prairie Sunlit Marsh Swamp x5 Temple of Malady Temple of Plenty Temple of Silence Terramorphic Expanse Enchantress is all about enchantments

Even in Limited, it is incredibly dangerous to do given common effects that return cards from graveyards to their owner's hand
4 Blastoise Ex 180 HP Compared to Venusaur Ex and Charizard Ex, Blastoise Ex lacks high attack power or standout effects but makes up for this with energy efficiency
In Commander at least, most decks don't feel like they come online until achieving four mana, and Glarb knows this